Lineage 2 Skills
L2 Database
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none ID 397 |
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none ID 398 |
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none ID 399 |
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Tribunal ID 400 Inflicts divinity damage on the enemy with 770 Power added to power and greatly stimulates attacking desire. For 30 seconds, decreases the critical rate by 30% and resistance to every type of close range weapon by 12. Requires a sword or blunt weapon to be equipped. Over-hit and critical hit are possible. |
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Judgment ID 401 Inflicts darkness damage on the enemy with 880 Power added to magic power and greatly stimulates attacking desire. For 30 seconds, decreases the power of critical attack by 25% and resistance to every type of close range weapon by 12. Requires a sword, blunt weapon, or dualsword. Over-hit and critical hit are possible. |
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Arrest ID 402 Provokes an enemy to attack, then immobilizes them for 10 seconds. |
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Shackle ID 403 Provokes an enemy to attack, then immobilizes them for 10 seconds. |
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Mass Shackling ID 404 Provokes nearby enemies to attack, then immobilizes them for 10 seconds. |
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Banish Undead ID 405 Fills undead with fear, causing them to flee for 20 seconds. Consumes 6 Soul Ore. Lethal strike is possible. |
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Angelic Icon ID 406 Channels the gods' strength to greatly increase user's combat effectiveness. For 1 minute, increases resistance to de-buff attacks by 40%, P. Def. by 50%, M. Def. by 50%, accuracy by 6 when a sword/blunt weapon is equipped, movement speed by 10, Atk. Spd. by 10% when a sword/blunt weapon is equipped, critical rate by 33 when a sword is equipped, critical damage by 33% when a blunt weapon is equipped, and resistance to buff-canceling attacks by 40%. Decreases the effect of recovery magic by 80%. Can be used when HP is under 30%. |
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Psycho Symphony ID 407 Attacks nearby enemies with 229 power added to P. Atk. and decreases moving speed/Atk. Spd./Casting Spd. by 10% for 15 seconds. Over-hit and Critical hit are possible. |
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Demonic Blade Dance ID 408 Attacks nearby enemies with 275 power added to P. Atk. and decreases P. Atk./M. Atk. by 10% for 15 seconds. Over-hit and critical hit are possible. |
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Critical Blow ID 409 Supplements user's P. Atk. with 1832 Power, increasing critical attack rate by 10% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. |
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Mortal Strike ID 410 Increases critical attack rate by 10% for 2 minutes. Requires a dagger. |
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Stealth ID 411 Prevents a monster from preemptively attacking for 2 minutes. Decreases enemy's evasion by 12, P. Def. by 45%, M. Def. by 45%, accuracy by 12 and P. Atk. by 45%. |
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Sand Bomb ID 412 Detonates a sand bomb to decrease the enemy's accuracy by 6 for 30 seconds. |
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Rapid Fire ID 413 For 2 minutes, increases P. Atk. by 62 and Atk. Spd. by 20%. Decreases range by 50%. Requires a bow. |
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Dead Eye ID 414 For 2 minutes, increases accuracy by 1, P. Atk. by 124, and critical attack power by 20%. Decreases Atk. Spd. by 20%. Requires a bow. |
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Spirit of Sagittarius ID 415 Decreases physical skill MP consumption by 10% for 20 minutes. |
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Blessing of Sagittarius ID 416 Decreases physical skill re-use time by 10% for 20 minutes. |
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Pain of Sagittarius ID 417 Sacrifices user's HP to regenerate MP with 36 Power. |
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Quiver of Holding ID 418 Weight limit is increased by 30%. |
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Summon Treasure Key ID 419 Summons 2-3 treasure chest keys between grades 3-5. Consumes 2 Thief Keys. |
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Zealot ID 420 Channels the power of the user's guardian deity for 1 minute, increasing resistance to de-buff attacks by 80%, resistance to buff-canceling attacks by 40%, movement speed by 10, accuracy by 6 when using a sword, blunt weapon or spear/hand-to-hand weapon, Atk. Spd. by 10%, critical rate by 33 when using a sword/spear, and critical damage by 33% when using a blunt/hand-to-hand weapon. Decreases physical skill MP consumption by 50% and the power of received HP recovery magic by 50%. Can be used when HP is under 30%. |
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Fell Swoop ID 421 For 2 minutes, increases the number of simultaneous targets by 1. Requires a polearm. |
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Polearm Accuracy ID 422 Accuracy is increased by 2 when using a spear. MP is continuously consumed proportionate to user's level. |
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Dark Form ID 423 For 5 minutes, increases user's fire P. Atk. by 10 and resistance to fire attacks by 3. |
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War Frenzy ID 424 Increases resistance to stun attacks by 5 and resistance to sleep attacks by 10. MP is continuously consumed proportionate to user's level. |
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Hawk Spirit Totem ID 425 Becomes possessed by a Hawk's soul. For 2 minutes when using a hand-to-hand combat weapon, increases one's own accuracy by 6, critical attack rate by 100, and critical damage by 30%. Requires a hand-to-hand combat weapon to be equipped. |
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Battle Force ID 426 Transfers your strength to a party member. The effect can be canceled if you incur damage. |
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Spell Force ID 427 Transfers your magical powers to a party member. The effect can be canceled if you incur damage. |
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Inner Rhythm ID 428 MP consumption for song and dance is decreased by 10%. |
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Knighthood ID 429 Increases P. Def. by 87.1 and shield P. Def. by 10 when heavy armor is equipped. |
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Master of Combat ID 430 When using a sword, blunt weapon, polearm, dualsword weapon or hand-to-hand weapon, P. Atk. increases by 80 and Max CP by 5%. |
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Archery ID 431 When using a bow, P. Atk. increases by 200 and maximum range by 50. |
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Assassination ID 432 When using a dagger, P. Atk. increases by 70 and critical attack rate by 3%. |
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Arcane Roar ID 433 Increases resistance to fire, water, wind or earth damage by 5 and M. Atk. by 3%. |
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Necromancy ID 434 Increases resistance to Dark damage by 10 and M. Atk. by 3%. |
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Summon Lore ID 435 When wearing light armor, increases P. Def. by 80 and Casting Spd. by 5%. When wearing a robe, increases P. Def. by 60 and Casting Spd. by 7%, and decreases MP consumption for magic skills by 3%. |
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Divine Lore ID 436 MP consumption for magical skills is decreased by 5%. |
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Song of Silence ID 437 Weaves a mystical song that blocks all the enemy's physical and magical skills for 2 minutes. |
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Soul of the Phoenix ID 438 Maintains buffs and de-buffs even after death. The Blessing of Noblesse and the Amulet of Luck disappear, however. Consumes 1 Blood of the Phoenix. |
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Shield of Revenge ID 439 For 5 minutes, returns damage from close range physical attacks and skills back to the opponent at a fixed rate. |
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Braveheart ID 440 Increases combat spirit to recover CP by 1000. |
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Force Meditation ID 441 Uses chi energy to recover 60 HP and 10 MP per second for 1 minute. While skill is in effect, user is unable to move, and P. Def. is decreased by 80%. The effect is canceled if user is stunned. Must recharge 3rd energy stage. |
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Sonic Barrier ID 442 Uses sword energy make user invincible against standard targets, skills and de-buffs for 10 seconds. Requires a dualsword weapon. Requires 5th stage Sword Energy. |
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Force Barrier ID 443 Makes user invincible against standard targets, skills and de-buffs for 10 seconds. Requires a hand-to-hand weapon. Requires 4th stage Energy. |
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Festive Sweeper ID 444 When used on nearby corpses that are in a Spoil state, extra items may be obtained. |
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Mirage ID 445 For 1 minute, provides a chance to cancel the target of an attacking enemy. |
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Dodge ID 446 Allows user to evade short-range and long-range physical attack skills for 10 seconds. |
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