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Lineage 2 Skills


L2 Database

Seal of Ruler ID 246 Seal of Ruler ID 246
Use this skill to engrave on the holy artifact which guards the castle.
Build Headquarters ID 247 Build Headquarters ID 247
Establishes a headquarters during a siege that aids in recovery and reinforcement of forces. Consumes 300 Gemstones: C-Grade.
Crystallize ID 248 Crystallize ID 248
Makes D-Grade crystallization possible.
Weapon Mastery ID 249 Weapon Mastery ID 249
P. Atk. increases by 1.5 and M. Atk. increases by 1.9.
Weapon Mastery ID 250 Weapon Mastery ID 250
P. Atk. increases by 1.5 and M. Atk increases by 1.9. When striking, 10% of the standard short-range physical damage inflicted on the enemy is recovered as HP at a certain rate of probability.
Robe Mastery ID 251 Robe Mastery ID 251
P. Def. is increased by 11.6 when a robe is equipped.
Light Armor Mastery ID 252 Light Armor Mastery ID 252
When light armor is equipped, P. Def. is increased by 12.6, Casting Spd. is increased by 90%, Atk. Spd. is increased by 25%, and MP recovery bonus is increased by 20%.
Heavy Armor Mastery ID 253 Heavy Armor Mastery ID 253
When heavy armor is equipped, P. Def. is increased by 11.6, Casting Spd. is increased by 71%, and Atk. Spd. is increased by 25%.
Spoil ID 254 Spoil ID 254
Imbues a monster with magic that renders it susceptible to the Sweeper skill.
Power Smash ID 255 Power Smash ID 255
Supplements user's P. Atk. with 90 Power to inflict a powerful blow. Requires a sword or blunt weapon. Over-hit is possible.
Accuracy ID 256 Accuracy ID 256
Accuracy is increased by 3. MP is continuously consumed proportionate to user's level.
Sword/Blunt Weapon Mastery ID 257 Sword/Blunt Weapon Mastery ID 257
P. Atk. is increased by 4.5 when using a sword or blunt weapon.
Light Armor Mastery ID 258 Light Armor Mastery ID 258
Increases P. Def. by 11.1, Casting Spd. by 88%, Atk. Spd. by 25% and MP regeneration by 20% when wearing light armor.
Heavy Armor Mastery ID 259 Heavy Armor Mastery ID 259
Increases P. Def. by 14.8, Casting Spd. by 68%, and Atk. Spd. by 25% when wearing heavy armor.
Hammer Crush ID 260 Hammer Crush ID 260
Attacks the enemy with 487 power added to P. Atk. and causes shock for 9 seconds. Requires a blunt weapon. Ignores shield defense. Over-hit and critical hit are possible.
Triple Sonic Slash ID 261 Triple Sonic Slash ID 261
Attacks the enemy with rapid three slashes with 1948 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible.
Holy Blessing ID 262 Holy Blessing ID 262
Restores the target's HP using 236 Power.
Deadly Blow ID 263 Deadly Blow ID 263
User's P. Atk. is supplemented by 1107 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible.
Song of Earth ID 264 Song of Earth ID 264
Increases the P. Def. of all party members by 25% for 2 minutes. MP consumption is increased when singing while song/dance effect lasts.
Song of Life ID 265 Song of Life ID 265
Increases HP Regeneration of all party members by 20% for 2 minutes. MP consumption is increased when singing while song/dance effect lasts.
Song of Water ID 266 Song of Water ID 266
Increases the evasion of all party members by 3 for 2 minutes. MP consumption is increased when singing while song/dance effect lasts.
Song of Warding ID 267 Song of Warding ID 267
Increases the M. Def. of all party members by 30% for 2 minutes. MP consumption is increased when singing while song/dance effect lasts.
Song of Wind ID 268 Song of Wind ID 268
Increases the movement speed of all party members by 20 for 2 minutes. MP consumption is increased when singing while song/dance effect lasts.
Song of Hunter ID 269 Song of Hunter ID 269
Increases the critical attack rate of all party members by 100% for 2 minutes. MP consumption is increased when singing while song/dance effect lasts.
Song of Invocation ID 270 Song of Invocation ID 270
Increases the resistance of all party members to Dark attacks by 20 for 2 minutes. MP consumption is increased when singing while song/dance effect lasts.
Dance of the Warrior ID 271 Dance of the Warrior ID 271
Increases the P. Atk. of all party members by 12% for 2 minutes. MP consumption is increased when dancing while song/dance effect lasts. Requires a dualsword weapon.
Dance of Inspiration ID 272 Dance of Inspiration ID 272
Increases the accuracy of all party members by 4 for 2 minutes. MP consumption is increased when dancing while song/dance effect lasts. Requires a dualsword weapon.
Dance of the Mystic ID 273 Dance of the Mystic ID 273
Increases the M. Atk. of all party members by 20% for 2 minutes. MP consumption is increased when dancing while song/dance effect lasts. Requires a dualsword weapon.
Dance of Fire ID 274 Dance of Fire ID 274
Increases the critical attack power of all party members by 35% for 2 minutes. MP consumption is increased when dancing while song/dance effect lasts. Requires a dualsword weapon.
Dance of Fury ID 275 Dance of Fury ID 275
Increases the Atk. Spd. of all party members by 15% for 2 minutes. MP consumption is increased when dancing while song/dance effect lasts. Requires a dualsword weapon.
Dance of Concentration ID 276 Dance of Concentration ID 276
Decreases the magic-canceling damage of all party members by 40 and increases Casting Spd. by 30% for 2 minutes. MP consumption is increased when dancing while song/dance effect lasts. Requires a dualsword weapon.
Dance of Light ID 277 Dance of Light ID 277
Increases the divine attribute P. Atk. of all party members by 20 for 2 minutes. MP consumption is increased when dancing while song/dance effect lasts. Requires a dualsword weapon.
Summon Viper Cubic ID 278 Summon Viper Cubic ID 278
Summons Viper Cubic. Viper Cubic uses magic that poisons a targeted enemy. Requires 2 Spirit Ore.
Lightning Strike ID 279 Lightning Strike ID 279
User's M. Atk. is supplemented with 82 Power to strike the enemy with a lightning bolt that inflicts non-attribute damage and paralyzes them for 10 seconds.
Burning Fist ID 280 Burning Fist ID 280
Hurls a fire type iron-fist to attack the target with 517 Power added to P. Atk. Requires a hand-to-hand combat weapon to be equipped. Ignores shield defense. Over-hit and critical hit are possible.
Soul Breaker ID 281 Soul Breaker ID 281
Hurls an iron-fist to attack the target with 487 power added to P. Atk. and causes shock for 9 seconds. Requires a hand-to-hand combat weapon to be equipped. Ignore shield defense. Over-hit. Critical.
Puma Spirit Totem ID 282 Puma Spirit Totem ID 282
User becomes possessed by a Puma's soul. Increases user's accuracy by 6 and Atk. Spd. by 20% for 2 minutes. Requires a hand-to-hand weapon.
Summon Dark Panther ID 283 Summon Dark Panther ID 283
Summons a Dark Panther capable of agile attacks. When summoning it, 1 Crystal: C-Grade will be consumed. Afterwards, 1 additional crystal will be consumed at a regular interval for 4 times. 15 percent of acquired Exp will also be consumed.
Hurricane Assault ID 284 Hurricane Assault ID 284
Supplements user's P. Atk. with 501 Power to strike the target with rapid consecutive strikes. Requires a hand-to-hand weapon recharged to its 2nd energy stage. Over-hit and critical hit are possible. Ignores shield defense.
Higher Mana Gain ID 285 Higher Mana Gain ID 285
Increases the recovery rate when MP is being recovered by recharge.
Provoke ID 286 Provoke ID 286
Provokes enemies within a wide range and decreases resistance to spear weapons by 10 for 10 seconds.
Lionheart ID 287 Lionheart ID 287
Increases resistance to paralysis, hold, sleep, stun and buff-canceling attacks by 40% for 1 minute.
Guard Stance ID 288 Guard Stance ID 288
Increases P. Def. by 121.8 and shield defense rate by 50%. MP is continuously consumed proportional to user's level.
Life Leech ID 289 Life Leech ID 289
Inflicts non-attribute damage on the enemy with 26 Power added to M. Atk. Absorbs 80% of the damage as HP.
Final Frenzy ID 290 Final Frenzy ID 290
P. Atk. increases by 32.9 when HP is below 30%.
Final Fortress ID 291 Final Fortress ID 291
P. Def. increases by 116.875 when HP is below 30%.
Bison Spirit Totem ID 292 Bison Spirit Totem ID 292
User is possessed by a Bison's soul, increasing accuracy for 1 minute when using a hand-to-hand weapon and increasing P. Atk. by 10% and the probability of critical attack by 100 when HP is below 60%. If HP is below 30%, P. Atk. is increased by 30% and critical attack rate is increased by 300. Requires a hand-to-hand weapon.
Two-handed Weapon Mastery ID 293 Two-handed Weapon Mastery ID 293
Increases P. Atk. by 4.5 and accuracy by 3 when using a two-handed sword or a two-handed blunt weapon.
Shadow Sense ID 294 Shadow Sense ID 294
Accuracy is increased by 3 at night.
Iron Body ID 295 Iron Body ID 295
Environment-related damage is decreased by 40%.






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