Ascetic Solina
L2 Database
Stats
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ID: 22793 ID Template: 22793 Type: L2Monster Class: LineageMonster3.solina_brother |
Collision Radius: 9.00 Collision Height: 23.40 HP: 3836 / MP: 1777
HP Regen: 8 / MP Regen: 3
Exp: 27532 / SP: 2824 Herbs: 1
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Combat
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Physical Attack: 1099 / Magical Attack: 750
Physical Defence: 353 / Magical Defence: 258
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Walk Speed: 61 / Run Speed: 180
Attack Speed: 253 / Cast Speed: 333
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Critical: 1
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Basic
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STR: 40 / DEX: 30 / CON: 43
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INT: 21 / WIT: 20 / MEN: 20
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Elements
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Attack Type: WIND Power: -
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Fire Defence: 170
Wind Defence: 170
Holy Defence: 140
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Water Defence: 170
Earth Defence: 130
Dark Defence: 30
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Social
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Aggro: No Targetable: Yes |
Atk. Range: 40 |
SKILLS ⅂
| Name | |
|---|---|
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Weak Point against Bow/Crossbow Weapons Lv. 5 Weak against Bow/Crossbow attacks. |
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HP Increase (2x) Lv. 10 |
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MP Increase (1x) Lv. 1 |
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Strong P. Atk. Lv. 14 |
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Slightly Strong M. Atk. Lv. 13 |
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Slightly Weak P. Def. Lv. 9 |
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Slightly Weak M. Def. Lv. 10 |
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Standard Type Lv. 2 |
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Blunt Weapons Lv. 5 |
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Angels Lv. 8 These creatures of the heavenly realm or the race posses sacred blessings and were originally creatures of the spirits of light. In some very rare cases, angels can manifest the gods' will in reality. |
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Greater Resist Spear Weapons Lv. 3 Very resistant to Spear Weapon attacks. |
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Holy Attacks Lv. 1 Strong against the holy elemental. |
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Short-Range Physical Attack Weakness Lv. 4 Renders target vulnerable to short-range physical attacks. |
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Loss of Quest Lv. 1 |
DROP ⅂
| Name | Min | Max | Group | Chance, % | |
|---|---|---|---|---|---|
|
Adena |
1076
|
2172
|
0
|
70%
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Scroll: Enchant Weapon (S) When enchanted, the P. Atk. of S grade weapons such as one-handed swords and blunt weapons, daggers and spears increases by 5. The P. Atk of two-handed swords and blunt weapons, dualswords, and two-handed fist-fighting weapons increases by 6. The P. Atk. |
1
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1
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-1
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0.0176%
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Scroll: Enchant Armor (S) Increases P. Def. of S-Grade armor or accessory. Can safely enhance up to +3, although 1-piece armor can be enhanced up to +4. Also increases HP when armor is enhanced above +4. |
1
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1
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2
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0.0108%
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Metallic Fiber A material used to make Dwarven items. Can be sold in any shop. |
1
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1
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2
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7.7357%
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Mold Lubricant Ingredient for making upper garment tools. Can also be sold at ordinary shops. |
1
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1
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2
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0.5415%
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Leonard Material used to build Dwarven items. Can be sold at an ordinary store. |
1
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1
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2
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0.2124%
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Orichalcum Material used to build Dwarven items. Can be sold at an ordinary store. |
1
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1
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2
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0.1425%
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Vesper Shaper It can bestow one of the following three functions: Crt. Damage, HP Drain, or Haste. |
1
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1
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1
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0.0002%
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Life Stone - level 84 General mineral created when a stone in a monster is solidified by physical/magic hit. It can be used when refining weapons, and characters level 84 and above can use it. |
1
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1
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2
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0.1308%
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Mid-Grade Life Stone - level 84 Mid-Grade mineral created when a stone in a monster is solidified by physical/magic hit. It can be used when refining weapons, and characters level 84 and above can use it. |
1
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1
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2
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0.0327%
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High-Grade Life Stone - level 84 High-Grade mineral created when a stone in a monster is solidified by physical/magic hit. It can be used when refining weapons, and characters level 84 and above can use it. |
1
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1
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2
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0.0033%
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SPOIL ⅂
| Name | Min | Max | Group | Chance, % | |
|---|---|---|---|---|---|
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Scroll: Enchant Weapon (S) When enchanted, the P. Atk. of S grade weapons such as one-handed swords and blunt weapons, daggers and spears increases by 5. The P. Atk of two-handed swords and blunt weapons, dualswords, and two-handed fist-fighting weapons increases by 6. The P. Atk. |
1
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1
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-1
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0.0176%
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QUESTS ⅂
| Quest | Type | Level | Start NPC | Reward | Party | Restrictions |
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