Sel Mahum Training Officer
L2 Database
Stats
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ID: 22776 ID Template: 22776 Type: L2Monster Class: LineageMonster5.xel_mahum_high_sorcerer |
Collision Radius: 29.00 Collision Height: 33.50 HP: 4039 / MP: 1812
HP Regen: 8 / MP Regen: 3
Exp: 37863 / SP: 3820 Herbs: 0
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Combat
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Physical Attack: 1144 / Magical Attack: 781
Physical Defence: 357 / Magical Defence: 261
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Walk Speed: 49 / Run Speed: 150
Attack Speed: 253 / Cast Speed: 333
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Critical: 4
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Basic
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STR: 40 / DEX: 30 / CON: 43
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INT: 21 / WIT: 20 / MEN: 20
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Elements
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Attack Type: - Power: -
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Fire Defence: 180
Wind Defence: 140
Holy Defence: 140
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Water Defence: 100
Earth Defence: 140
Dark Defence: 140
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Social
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Aggro: No Targetable: Yes |
Atk. Range: 40 |
SKILLS ⅂
| Name | |
|---|---|
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Resist Bow/Crossbow Weapons Lv. 5 Resistant to Bow/Crossbow attacks. |
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Resist M. Atk. Lv. 9 Resistant to M. Atk. |
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HP Increase (3x) Lv. 11 |
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MP Increase (1x) Lv. 1 |
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Weak P. Atk. Lv. 8 |
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Strong M. Atk. Lv. 14 |
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Weak P. Def. Lv. 7 |
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Very Strong M. Def. Lv. 17 |
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Standard Type Lv. 2 |
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One-handed Sword Lv. 3 |
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Humanoids Lv. 6 They have two arms, two legs, and they walk upright. Culture and communal life varies by race. |
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Spear Weapon Weak Point Lv. 1 Vulnerable to Pole Arm Weapons. |
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Fire Attacks Lv. 1 Strong against the element of fire. |
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Short-Range Physical Attack Weakness Lv. 9 Renders target vulnerable to short-range physical attacks. |
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Resistance to Ancient Sword Lv. 5 Strong against ancient sword attacks. |
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Electric Rain 2 Lv. 1 |
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Red Slash 2 Lv. 1 |
DROP ⅂
| Name | Min | Max | Group | Chance, % | |
|---|---|---|---|---|---|
|
Adena |
1542
|
3152
|
0
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70%
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Scroll: Enchant Weapon (S) When enchanted, the P. Atk. of S grade weapons such as one-handed swords and blunt weapons, daggers and spears increases by 5. The P. Atk of two-handed swords and blunt weapons, dualswords, and two-handed fist-fighting weapons increases by 6. The P. Atk. |
1
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1
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2
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0.0011%
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Crafted Leather A material used to make Dwarven items. Can be sold in any shop. |
1
|
1
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-1
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13.3768%
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Metallic Fiber A material used to make Dwarven items. Can be sold in any shop. |
1
|
1
|
2
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8.13%
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Mold Lubricant Ingredient for making upper garment tools. Can also be sold at ordinary shops. |
1
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1
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2
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0.5691%
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Fire Crystal The power of fire increases by 5 when given to a weapon. The power of fire increases by 6 and the water resistance becomes stronger when given to armor. It can be given between the attribute level 1 and 6, and the power of Crystal is lost when it's given |
1
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1
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2
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0.0057%
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Leonard Material used to build Dwarven items. Can be sold at an ordinary store. |
1
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1
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2
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0.2232%
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Orichalcum Material used to build Dwarven items. Can be sold at an ordinary store. |
1
|
1
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2
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0.1498%
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Life Stone - level 82 General mineral created when a stone in a monster is solidified by a physical or magic hit. Usable by characters level 82 and above when refining weapons. |
1
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1
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2
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0.1976%
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Mid-Grade Life Stone - level 82 Mid-Grade mineral created when a stone in a monster is solidified by a physical or magic hit. Usable by characters level 82 and above when refining weapons. |
1
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1
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2
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0.0494%
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High-Grade Life Stone - level 82 High-Grade mineral created when a stone in a monster is solidified by a physical or magic hit. Usable by characters level 82 and above when refining weapons. |
1
|
1
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2
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0.0049%
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SPOIL ⅂
| Name | Min | Max | Group | Chance, % | |
|---|---|---|---|---|---|
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Crafted Leather A material used to make Dwarven items. Can be sold in any shop. |
1
|
1
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-1
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13.3768%
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QUESTS ⅂
| Quest | Type | Level | Start NPC | Reward | Party | Restrictions |
|---|
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