Wild Strider
L2 Database
Stats
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ID: 22211 ID Template: 22211 Type: L2Monster Class: LineageMonster3.wild_giant_strider |
Collision Radius: 32.00 Collision Height: 44.20 HP: 3290 / MP: 1675
HP Regen: 8 / MP Regen: 3
Exp: 14515 / SP: 2715 Herbs: 0
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Combat
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Physical Attack: 970 / Magical Attack: 662
Physical Defence: 341 / Magical Defence: 249
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Walk Speed: 50 / Run Speed: 150
Attack Speed: 253 / Cast Speed: 333
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Critical: 1
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Basic
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STR: 40 / DEX: 30 / CON: 43
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INT: 21 / WIT: 20 / MEN: 20
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Elements
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Attack Type: - Power: -
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Fire Defence: 20
Wind Defence: 20
Holy Defence: 20
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Water Defence: 20
Earth Defence: 20
Dark Defence: 20
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Social
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Aggro: No Targetable: Yes |
Atk. Range: 40 |
SKILLS ⅂
| Name | |
|---|---|
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Resist Bow/Crossbow Weapons Lv. 4 Resistant to Bow/Crossbow attacks. |
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Resist Physical Attack Lv. 9 Resistant to physical attacks. |
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NPC AE Strike Lv. 10 |
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Resist Sleep Attacks Lv. 5 Resistant to Sleep attacks. |
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HP Increase (1x) Lv. 1 |
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MP Increase (1x) Lv. 1 |
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Average P. Atk. Lv. 11 |
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Average M. Atk. Lv. 11 |
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Slightly Strong P. Def. Lv. 12 |
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Average M. Def. Lv. 11 |
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Light Armor Type Lv. 3 Weak P. Def. and strong Evasion. |
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Blunt Weapons Lv. 5 |
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Beasts Lv. 3 They are animals who prey on humanoids for food. Some of them are mythological creatures that existed before the origins of humanity. |
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Beasts Lv. 4 Beasts |
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Greater Resist Hold Lv. 2 Very resistant to hold attacks. |
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Greater Resist Spear Weapons Lv. 1 Very resistant to Spear Weapon attacks. |
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NPC Focused Haste Lv. 1 |
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Silence Lv. 1 Blocks the ability to use physical skills. |
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Short-Range Physical Attack Resistance Lv. 9 Resistant to short-range physical attacks. |
DROP ⅂
| Name | Min | Max | Group | Chance, % | |
|---|---|---|---|---|---|
|
Adena |
3342
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6823
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0
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70%
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Scroll: Enchant Weapon (S) When enchanted, the P. Atk. of S grade weapons such as one-handed swords and blunt weapons, daggers and spears increases by 5. The P. Atk of two-handed swords and blunt weapons, dualswords, and two-handed fist-fighting weapons increases by 6. The P. Atk. |
1
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1
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2
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0.002%
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Scroll: Enchant Armor (S) Increases P. Def. of S-Grade armor or accessory. Can safely enhance up to +3, although 1-piece armor can be enhanced up to +4. Also increases HP when armor is enhanced above +4. |
1
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1
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-1
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0.2712%
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Scroll: Enchant Armor (S) Increases P. Def. of S-Grade armor or accessory. Can safely enhance up to +3, although 1-piece armor can be enhanced up to +4. Also increases HP when armor is enhanced above +4. |
1
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1
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2
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0.02%
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Demon Splinter Bestows one of the following functions: Focus, Health or Critical Stun. |
1
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1
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1
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0.0006%
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Demon Splinter Blade Main ingredient required for a Dwarf to make a Demon Splinter. Can also be sold at ordinary shops. |
1
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1
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1
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0.2654%
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Sealed Imperial Crusader Helmet Pattern Main ingredient required for a Dwarf to make the Sealed Imperial Crusader Helmet. Can also be sold at ordinary shops. |
1
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1
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-1
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10.9968%
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Blue Primeval Crystal Increases SP by 50000 when used. Can only be used by characters level 76 or higher. |
1
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1
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2
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0.2002%
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Green Primeval Crystal Increases SP by 100000 when used. Can only be used by characters level 76 or higher. |
1
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1
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2
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0.1001%
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Red Primeval Crystal Increases SP by 200000 when used. Can only be used by characters level 76 or higher. |
1
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1
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2
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0.0501%
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Sealed Arcana Sickle Piece Ingredient needed for a Dwarf to make a Sealed Arcana Sickle. It can be sold to public stores. |
1
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1
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-1
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9.454%
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SPOIL ⅂
| Name | Min | Max | Group | Chance, % | |
|---|---|---|---|---|---|
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Scroll: Enchant Armor (S) Increases P. Def. of S-Grade armor or accessory. Can safely enhance up to +3, although 1-piece armor can be enhanced up to +4. Also increases HP when armor is enhanced above +4. |
1
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1
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-1
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0.2712%
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Sealed Imperial Crusader Helmet Pattern Main ingredient required for a Dwarf to make the Sealed Imperial Crusader Helmet. Can also be sold at ordinary shops. |
1
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1
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-1
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10.9968%
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Sealed Arcana Sickle Piece Ingredient needed for a Dwarf to make a Sealed Arcana Sickle. It can be sold to public stores. |
1
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1
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-1
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9.454%
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QUESTS ⅂
| Quest | Type | Level | Start NPC | Reward | Party | Restrictions |
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