Devil Bat
L2 Database
Stats
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ID: 21568 ID Template: 21568 Type: L2Monster Class: LineageMonster.vampire_bat |
Collision Radius: 10.00 Collision Height: 33.50 HP: 2346 / MP: 1282
HP Regen: 7 / MP Regen: 2
Exp: 12528 / SP: 1211 Herbs: 1
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Combat
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Physical Attack: 646 / Magical Attack: 441
Physical Defence: 286 / Magical Defence: 190
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Walk Speed: 60 / Run Speed: 170
Attack Speed: 253 / Cast Speed: 333
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Critical: 4
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Basic
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STR: 40 / DEX: 30 / CON: 43
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INT: 21 / WIT: 20 / MEN: 20
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Elements
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Attack Type: - Power: -
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Fire Defence: 20
Wind Defence: -5
Holy Defence: 20
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Water Defence: 20
Earth Defence: 20
Dark Defence: 20
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Social
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Aggro: No Targetable: Yes |
Atk. Range: 40 |
SKILLS ⅂
| Name | |
|---|---|
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NPC Shield Lv. 3 |
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Weak Point against Bow/Crossbow Weapons Lv. 1 Weak against Bow/Crossbow attacks. |
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HP Increase (1x) Lv. 1 |
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MP Increase (1x) Lv. 1 |
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Slightly Strong P. Atk. Lv. 13 |
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Slightly Strong M. Atk. Lv. 13 |
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Slightly Weak P. Def. Lv. 9 |
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Slightly Weak M. Def. Lv. 9 |
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Light Armor Type Lv. 3 Weak P. Def. and strong Evasion. |
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One-handed Sword Lv. 3 |
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Animals Lv. 4 These general animals are hunted by humanoids. They sometimes attack humanoids, but only to defend themselves or their territory. |
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Reducing P. Def Stun Lv. 6 Instantly decreases P. Def. and throws the enemy into a temporary state of shock. Effect 3. |
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Bleed Lv. 6 Inflicts a wound that reduces HP. Effect 7. |
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NPC 100% HP Drain Lv. 6 |
DROP ⅂
| Name | Min | Max | Group | Chance, % | |
|---|---|---|---|---|---|
|
Adena |
1582
|
3215
|
0
|
70%
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Scroll: Enchant Armor (A) Increases P. Def. of A-Grade armor or accessory. Can safely enhance up to +3, although 1-piece armor can be enhanced up to +4. Also increases HP when armor is enhanced above +4. |
1
|
1
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-1
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0.3332%
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Silver Arrow A steel arrow plated with silver. |
10
|
30
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2
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15.3385%
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Varnish A material used to make Dwarven items. Can be sold in any shop. |
1
|
1
|
2
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10.7371%
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Coal A material used to make Dwarven items. Can be sold in any shop. |
1
|
1
|
2
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10.7371%
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Oriharukon Ore A material used to make Dwarven items. Can be sold in any shop. |
1
|
1
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2
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0.7158%
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Mold Glue Ingredient for making upper garment tools. Can also be sold at ordinary shops. |
1
|
1
|
2
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0.3579%
|
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Asofe Crystal representing life and protection. Used for making items of B-Grade and above and can also be sold at ordinary shops. |
1
|
1
|
2
|
0.3579%
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Sealed Tallum Helm Design An essential ingredient needed by a Dwarf to make a sealed Tallum Helm. It can be sold at a regular store. |
1
|
1
|
-1
|
6.1809%
|
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Bloody Orchid Head An essential ingredient needed by a Dwarf to make a Bloody Orchid. It can be sold at a regular store. |
1
|
1
|
1
|
0.2009%
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Recipe: Sealed Majestic Necklace(70%) For Dwarves only. The recipe for the Sealed Majestic Necklace. Requires Create Item - Skill Level 8. The success rate is 70%. |
1
|
1
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-1
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1.5379%
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Recipe: Sealed Majestic Earring(70%) For Dwarves only. The recipe for the Sealed Majestic Earrings. Requires Create Item - Skill Level 8. The success rate is 70%. |
1
|
1
|
2
|
0.0551%
|
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Life Stone: level 67 An ordinary mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 67 and above. |
1
|
1
|
2
|
0.1193%
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Mid-Grade Life Stone: level 67 A mid-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 67 and above. |
1
|
1
|
2
|
0.0298%
|
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High-Grade Life Stone: level 67 A high-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 67 and above. |
1
|
1
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2
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0.003%
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Top-Grade Life Stone: level 67 The highest-grade mineral available that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 67 and above. |
1
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1
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2
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0.0006%
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Common Item - Bloody Orchid Bloody Orchid with limited enhancement options. Enchantment, soul storing and refining are impossible. |
1
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1
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1
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0.0163%
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SPOIL ⅂
| Name | Min | Max | Group | Chance, % | |
|---|---|---|---|---|---|
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Scroll: Enchant Armor (A) Increases P. Def. of A-Grade armor or accessory. Can safely enhance up to +3, although 1-piece armor can be enhanced up to +4. Also increases HP when armor is enhanced above +4. |
1
|
1
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-1
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0.3332%
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Sealed Tallum Helm Design An essential ingredient needed by a Dwarf to make a sealed Tallum Helm. It can be sold at a regular store. |
1
|
1
|
-1
|
6.1809%
|
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Recipe: Sealed Majestic Necklace(70%) For Dwarves only. The recipe for the Sealed Majestic Necklace. Requires Create Item - Skill Level 8. The success rate is 70%. |
1
|
1
|
-1
|
1.5379%
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QUESTS ⅂
| Quest | Type | Level | Start NPC | Reward | Party | Restrictions |
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