Eye of Watchman


L2 Database

Eye of Watchman Lv. 73
ID: 21302

Stats

ID: 21302
ID Template: 21302
Type: L2Monster
Class: LineageMonster2.parasitic_eye
Collision Radius: 25.00
Collision Height: 63.00
HP: 2587 / MP: 1442
HP Regen: 8 / MP Regen: 3
Exp: 25580 / SP: 2632

Herbs: 0

Combat

Physical Attack: 752 / Magical Attack: 514
Physical Defence: 310 / Magical Defence: 206
Walk Speed: 30 / Run Speed: 160
Attack Speed: 253 / Cast Speed: 333
Critical: 4

Basic

STR: 40 / DEX: 30 / CON: 43
INT: 21 / WIT: 20 / MEN: 20

Elements

Attack Type: -
Power: -
Fire Defence: 20
Wind Defence: -5
Holy Defence: 20
Water Defence: 20
Earth Defence: 20
Dark Defence: 20

Social

Aggro: No
Targetable: Yes
Atk. Range: 40



SKILLS

Name
Sleep Lv. 7 Sleep Lv. 7
You are in an unconscious state that prohibits movement.
NPC Cancel Magic Lv. 7 NPC Cancel Magic Lv. 7
Silence Lv. 7 Silence Lv. 7
Instantly blocks magic skills.
NPC Straight Beam Cannon Lv. 7 NPC Straight Beam Cannon Lv. 7
Weak Point against Bow/Crossbow Weapons Lv. 1 Weak Point against Bow/Crossbow Weapons Lv. 1
Weak against Bow/Crossbow attacks.
HP Increase (3x) Lv. 11 HP Increase (3x) Lv. 11
MP Increase (1x) Lv. 1 MP Increase (1x) Lv. 1
Slightly Strong P. Atk. Lv. 13 Slightly Strong P. Atk. Lv. 13
Slightly Strong M. Atk. Lv. 13 Slightly Strong M. Atk. Lv. 13
Slightly Weak P. Def. Lv. 9 Slightly Weak P. Def. Lv. 9
Slightly Weak M. Def. Lv. 9 Slightly Weak M. Def. Lv. 9
Light Armor Type Lv. 3 Light Armor Type Lv. 3
Weak P. Def. and strong Evasion.
One-handed Sword Lv. 3 One-handed Sword Lv. 3
Magic Creatures Lv. 2 Magic Creatures Lv. 2
The common name for the biotechnological items of the Magic and Titan Ages. Their M. Atk. is generally strong and they sometimes use high-level magic, such as teleportation.
NPC AE - Dispel Hold Lv. 1 NPC AE - Dispel Hold Lv. 1
Hold Lv. 7 Hold Lv. 7
You are immobilized, as if rooted to the ground by an unseen force.
NPC High Level Lv. 3 NPC High Level Lv. 3

DROP

Name Min Max Group Chance, %
Adena Adena
3552
7232
0
70%
Scroll: Enchant Weapon (A) Scroll: Enchant Weapon (A)
When enchanted, the P. Atk. of A-Grade weapons such as sword/one-handed, blunt weapon/one-handed, dagger and spear etc. will increase by 4. The P. Atk of sword/two-handed, blunt weapon/two-handed, dualsword, and fist-fighting weapon/two-handed will increa
1
1
-1
0.0799%
Animal Skin Animal Skin
A material used to make Dwarven items. Can be sold in any shop.
1
3
2
10.7311%
Animal Bone Animal Bone
A material used to make Dwarven items. Can be sold in any shop.
1
3
2
16.0967%
Stone of Purity Stone of Purity
A material used to make Dwarven items. Can be sold in any shop.
1
1
-1
47.9548%
Stone of Purity Stone of Purity
A material used to make Dwarven items. Can be sold in any shop.
1
1
2
1.6097%
Coarse Bone Powder Coarse Bone Powder
A material used to make Dwarven items. Can be sold in any shop.
1
1
2
3.2193%
Mold Hardener Mold Hardener
Ingredient for making upper garment tools. Can also be sold at ordinary shops.
1
1
-1
6.255%
Mold Hardener Mold Hardener
Ingredient for making upper garment tools. Can also be sold at ordinary shops.
1
1
2
0.21%
Recipe: Spiritshot (S) Compressed Package (100%) Recipe: Spiritshot (S) Compressed Package (100%)
For Dwarves only. The recipe for the Compressed Package of Spiritshots: Grade S. Requires Create Item - Skill Level 8. The success rate is 100%.
1
1
2
0.0107%
Recipe: Sealed Majestic Boots(60%) Recipe: Sealed Majestic Boots(60%)
For Dwarves only. The recipe for the Sealed Majestic Boots. Requires Create Item - Skill Level 8. The success rate is 60%.
1
1
2
0.1372%
Elemental Sword Edge Elemental Sword Edge
An essential ingredient needed by a Dwarf to make an Elemental Sword. It can be sold at a regular store.
1
1
1
0.1506%
Tallum Blade Edge Tallum Blade Edge
An essential ingredient needed by a Dwarf to make a Tallum Blade. It can be sold at a regular store.
1
1
1
0.1506%
Infernal Master Blade Infernal Master Blade
A vital material used by Dwarves to make an Infernal Master. Available at any shop.
1
1
1
0.151%
Life Stone: level 70 Life Stone: level 70
An ordinary mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 70 and above.
1
1
2
0.2236%
Mid-Grade Life Stone: level 70 Mid-Grade Life Stone: level 70
A mid-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 70 and above.
1
1
2
0.0559%
High-Grade Life Stone: level 70 High-Grade Life Stone: level 70
A high-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 70 and above.
1
1
2
0.0056%
Top-Grade Life Stone: level 70 Top-Grade Life Stone: level 70
The highest-grade mineral available that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 70 and above.
1
1
2
0.0012%
Common Item - Elemental Sword Common Item - Elemental Sword
Elemental Sword with limited enhancement options. Enchantment, soul storing and refining are impossible.
1
1
1
0.0122%
Common Item - Inferno Master Common Item - Inferno Master
Inferno Master with limited enhancement options. Enchantment, soul storing and refining are impossible.
1
1
1
0.0122%
Common Item - Tallum Blade Common Item - Tallum Blade
Tallum Blade with limited enhancement options. Enchantment, soul storing and refining are impossible.
1
1
1
0.0122%

SPOIL

Name Min Max Group Chance, %
Scroll: Enchant Weapon (A) Scroll: Enchant Weapon (A)
When enchanted, the P. Atk. of A-Grade weapons such as sword/one-handed, blunt weapon/one-handed, dagger and spear etc. will increase by 4. The P. Atk of sword/two-handed, blunt weapon/two-handed, dualsword, and fist-fighting weapon/two-handed will increa
1
1
-1
0.0799%
Stone of Purity Stone of Purity
A material used to make Dwarven items. Can be sold in any shop.
1
1
-1
47.9548%
Mold Hardener Mold Hardener
Ingredient for making upper garment tools. Can also be sold at ordinary shops.
1
1
-1
6.255%

QUESTS

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