Bandersnatch


L2 Database

Bandersnatch Lv. 69
ID: 21283

Stats

ID: 21283
ID Template: 21283
Type: L2Monster
Class: LineageMonster2.bandersnatch
Collision Radius: 18.00
Collision Height: 25.00
HP: 2395 / MP: 1314
HP Regen: 7 / MP Regen: 2
Exp: 9578 / SP: 936

Herbs: 1

Combat

Physical Attack: 667 / Magical Attack: 455
Physical Defence: 291 / Magical Defence: 213
Walk Speed: 30 / Run Speed: 170
Attack Speed: 253 / Cast Speed: 333
Critical: 4

Basic

STR: 40 / DEX: 30 / CON: 43
INT: 21 / WIT: 20 / MEN: 20

Elements

Attack Type: -
Power: -
Fire Defence: 20
Wind Defence: 20
Holy Defence: 20
Water Defence: 20
Earth Defence: 20
Dark Defence: 20

Social

Aggro: No
Targetable: Yes
Atk. Range: 40



SKILLS

Name
Stun Lv. 6 Stun Lv. 6
You are stunned and temporarily prohibited from movement.
HP Increase (1x) Lv. 1 HP Increase (1x) Lv. 1
MP Increase (1x) Lv. 1 MP Increase (1x) Lv. 1
Slightly Strong P. Atk. Lv. 13 Slightly Strong P. Atk. Lv. 13
Slightly Strong M. Atk. Lv. 13 Slightly Strong M. Atk. Lv. 13
Slightly Weak P. Def. Lv. 9 Slightly Weak P. Def. Lv. 9
Slightly Weak M. Def. Lv. 9 Slightly Weak M. Def. Lv. 9
Standard Type Lv. 2 Standard Type Lv. 2
One-handed Sword Lv. 4 One-handed Sword Lv. 4
Beasts Lv. 3 Beasts Lv. 3
They are animals who prey on humanoids for food. Some of them are mythological creatures that existed before the origins of humanity.
Short-Range Physical Attack Weakness Lv. 6 Short-Range Physical Attack Weakness Lv. 6
Renders target vulnerable to short-range physical attacks.

DROP

Name Min Max Group Chance, %
Adena Adena
1318
2676
0
70%
Scroll: Enchant Weapon (A) Scroll: Enchant Weapon (A)
When enchanted, the P. Atk. of A-Grade weapons such as sword/one-handed, blunt weapon/one-handed, dagger and spear etc. will increase by 4. The P. Atk of sword/two-handed, blunt weapon/two-handed, dualsword, and fist-fighting weapon/two-handed will increa
1
1
-1
0.037%
Varnish Varnish
A material used to make Dwarven items. Can be sold in any shop.
1
1
2
9.8335%
Coal Coal
A material used to make Dwarven items. Can be sold in any shop.
1
1
2
9.8335%
Stone of Purity Stone of Purity
A material used to make Dwarven items. Can be sold in any shop.
1
1
2
0.6556%
Cokes Cokes
A material used to make Dwarven items. Can be sold in any shop.
1
1
2
1.6389%
Mold Lubricant Mold Lubricant
Ingredient for making upper garment tools. Can also be sold at ordinary shops.
1
1
-1
6.6581%
Mold Lubricant Mold Lubricant
Ingredient for making upper garment tools. Can also be sold at ordinary shops.
1
1
2
0.1967%
Recipe: Tallum Glaive(60%) Recipe: Tallum Glaive(60%)
For Dwarves only. The recipe for a Tallum Glaive. Requires Create Item - Skill Level 8. The success rate is 60%.
1
1
2
0.0036%
Bloody Orchid Head Bloody Orchid Head
An essential ingredient needed by a Dwarf to make a Bloody Orchid. It can be sold at a regular store.
1
1
-1
1.1326%
Elemental Sword Edge Elemental Sword Edge
An essential ingredient needed by a Dwarf to make an Elemental Sword. It can be sold at a regular store.
1
1
1
0.0558%
Tallum Blade Edge Tallum Blade Edge
An essential ingredient needed by a Dwarf to make a Tallum Blade. It can be sold at a regular store.
1
1
1
0.0558%
Infernal Master Blade Infernal Master Blade
A vital material used by Dwarves to make an Infernal Master. Available at any shop.
1
1
1
0.0559%
Life Stone: level 67 Life Stone: level 67
An ordinary mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 67 and above.
1
1
2
0.1093%
Mid-Grade Life Stone: level 67 Mid-Grade Life Stone: level 67
A mid-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 67 and above.
1
1
2
0.0273%
High-Grade Life Stone: level 67 High-Grade Life Stone: level 67
A high-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 67 and above.
1
1
2
0.0027%
Top-Grade Life Stone: level 67 Top-Grade Life Stone: level 67
The highest-grade mineral available that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 67 and above.
1
1
2
0.0005%
Common Item - Elemental Sword Common Item - Elemental Sword
Elemental Sword with limited enhancement options. Enchantment, soul storing and refining are impossible.
1
1
1
0.0045%
Common Item - Inferno Master Common Item - Inferno Master
Inferno Master with limited enhancement options. Enchantment, soul storing and refining are impossible.
1
1
1
0.0045%
Common Item - Tallum Blade Common Item - Tallum Blade
Tallum Blade with limited enhancement options. Enchantment, soul storing and refining are impossible.
1
1
1
0.0045%

SPOIL

Name Min Max Group Chance, %
Scroll: Enchant Weapon (A) Scroll: Enchant Weapon (A)
When enchanted, the P. Atk. of A-Grade weapons such as sword/one-handed, blunt weapon/one-handed, dagger and spear etc. will increase by 4. The P. Atk of sword/two-handed, blunt weapon/two-handed, dualsword, and fist-fighting weapon/two-handed will increa
1
1
-1
0.037%
Mold Lubricant Mold Lubricant
Ingredient for making upper garment tools. Can also be sold at ordinary shops.
1
1
-1
6.6581%
Bloody Orchid Head Bloody Orchid Head
An essential ingredient needed by a Dwarf to make a Bloody Orchid. It can be sold at a regular store.
1
1
-1
1.1326%

QUESTS

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