Lilim Slayer
L2 Database
Stats
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ID: 21184 ID Template: 21184 Type: L2Monster Class: LineageMonster2.lilim_assassin_10_bi |
Collision Radius: 13.00 Collision Height: 44.00 HP: 2677 / MP: 1508
HP Regen: 8 / MP Regen: 3
Exp: 35479 / SP: 3742 Herbs: 0
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Combat
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Physical Attack: 794 / Magical Attack: 542
Physical Defence: 319 / Magical Defence: 212
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Walk Speed: 36 / Run Speed: 200
Attack Speed: 253 / Cast Speed: 333
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Critical: 8
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Basic
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STR: 40 / DEX: 30 / CON: 43
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INT: 21 / WIT: 20 / MEN: 20
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Elements
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Attack Type: DARK Power: -
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Fire Defence: 20
Wind Defence: 20
Holy Defence: -13
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Water Defence: 20
Earth Defence: 20
Dark Defence: 184
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Social
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Aggro: No Targetable: Yes |
Atk. Range: 40 |
SKILLS ⅂
| Name | |
|---|---|
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NPC Mortal Blow Lv. 8 |
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Resist Hold Attacks Lv. 5 Resistant to Hold attack. |
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HP Increase (4x) Lv. 12 |
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MP Increase (1x) Lv. 1 |
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Slightly Strong P. Atk. Lv. 13 |
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Slightly Strong M. Atk. Lv. 13 |
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Very Strong P. Def. Lv. 16 |
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Slightly Weak M. Def. Lv. 9 |
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Light Armor Type Lv. 3 Weak P. Def. and strong Evasion. |
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Daggers Lv. 7 |
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Demons Lv. 9 This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well. |
DROP ⅂
| Name | Min | Max | Group | Chance, % | |
|---|---|---|---|---|---|
|
Scroll: Enchant Weapon (A) When enchanted, the P. Atk. of A-Grade weapons such as sword/one-handed, blunt weapon/one-handed, dagger and spear etc. will increase by 4. The P. Atk of sword/two-handed, blunt weapon/two-handed, dualsword, and fist-fighting weapon/two-handed will increa |
1
|
1
|
-1
|
0.0957%
|
|
|
Scroll: Enchant Weapon (A) When enchanted, the P. Atk. of A-Grade weapons such as sword/one-handed, blunt weapon/one-handed, dagger and spear etc. will increase by 4. The P. Atk of sword/two-handed, blunt weapon/two-handed, dualsword, and fist-fighting weapon/two-handed will increa |
1
|
1
|
3
|
0.0032%
|
|
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Animal Skin A material used to make Dwarven items. Can be sold in any shop. |
1
|
3
|
3
|
19.2742%
|
|
|
Animal Bone A material used to make Dwarven items. Can be sold in any shop. |
1
|
3
|
3
|
12.8494%
|
|
|
Leather A material used to make Dwarven items. Can be sold in any shop. |
1
|
1
|
3
|
6.4247%
|
|
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Crafted Leather A material used to make Dwarven items. Can be sold in any shop. |
1
|
1
|
3
|
1.0144%
|
|
|
Metallic Fiber A material used to make Dwarven items. Can be sold in any shop. |
1
|
5
|
-1
|
82.03%
|
|
|
Enria Crystal representing revenge and destruction. Used for making items of B-Grade and above and can also be sold at ordinary shops. |
1
|
1
|
3
|
0.4819%
|
|
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Recipe: Tunic of Doom (60%) For Dwarves only. The recipe for a Tunic of Doom. Requires Create Item - Skill Level 7. The success rate is 60%. |
1
|
1
|
3
|
0.12%
|
|
|
Sealed Tallum Tunic Sealed Tallum Tunic. Its seal can be broken with the help of the Blacksmith of Mammon. |
1
|
1
|
2
|
0.004%
|
|
|
Sealed Tallum Stockings Sealed Tallum Stockings. Its seal can be broken with the help of the Blacksmith of Mammon. |
1
|
1
|
2
|
0.0063%
|
|
|
Sealed Dark Crystal Robe Sealed Dark Crystal Robe. Its seal can be broken with the help of the Blacksmith of Mammon. |
1
|
1
|
2
|
0.0024%
|
|
|
Sealed Leather Armor of Nightmare Fabric An essential ingredient needed by a Dwarf to make Sealed Leather Armor of Nightmare. It can be sold at a regular store. |
1
|
1
|
-1
|
3.8649%
|
|
|
Sealed Tallum Tunic Texture An essential ingredient needed by a Dwarf to make a Sealed Tallum Tunic. It can be sold at a regular store. |
1
|
1
|
2
|
0.4457%
|
|
|
Sealed Dark Crystal Robe Fabric An essential ingredient needed by a Dwarf to make a Sealed Dark Crystal Robe. It can be sold at a regular store. |
1
|
1
|
2
|
0.3136%
|
|
|
Sealed Tallum Stockings Fabric An essential ingredient needed by a Dwarf to make Sealed Tallum Stockings. It can be sold at a regular store. |
1
|
1
|
2
|
0.6995%
|
|
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Green Seal Stone A fragment of an ancient seal. Collect them all to break the seal. Valued at 5 Ancient Adena. |
700
|
1400
|
1
|
70%
|
|
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Red Seal Stone A fragment of an ancient seal. Collect them all to break the seal. Valued at 10 Ancient Adena. |
14
|
27
|
0
|
70%
|
|
|
Life Stone: level 70 An ordinary mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 70 and above. |
1
|
1
|
3
|
0.2677%
|
|
|
Mid-Grade Life Stone: level 70 A mid-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 70 and above. |
1
|
1
|
3
|
0.0669%
|
|
|
High-Grade Life Stone: level 70 A high-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 70 and above. |
1
|
1
|
3
|
0.0067%
|
|
|
Top-Grade Life Stone: level 70 The highest-grade mineral available that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 70 and above. |
1
|
1
|
3
|
0.0014%
|
SPOIL ⅂
| Name | Min | Max | Group | Chance, % | |
|---|---|---|---|---|---|
|
Scroll: Enchant Weapon (A) When enchanted, the P. Atk. of A-Grade weapons such as sword/one-handed, blunt weapon/one-handed, dagger and spear etc. will increase by 4. The P. Atk of sword/two-handed, blunt weapon/two-handed, dualsword, and fist-fighting weapon/two-handed will increa |
1
|
1
|
-1
|
0.0957%
|
|
|
Metallic Fiber A material used to make Dwarven items. Can be sold in any shop. |
1
|
5
|
-1
|
82.03%
|
|
|
Sealed Leather Armor of Nightmare Fabric An essential ingredient needed by a Dwarf to make Sealed Leather Armor of Nightmare. It can be sold at a regular store. |
1
|
1
|
-1
|
3.8649%
|
QUESTS ⅂
| Quest | Type | Level | Start NPC | Reward | Party | Restrictions |
|---|
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