Farm Bandit


L2 Database

Farm Bandit Lv. 84
ID: 18906

Stats

ID: 18906
ID Template: 18906
Type: L2Monster
Class: LineageMonster5.xel_mahum_warrior
Collision Radius: 29.00
Collision Height: 37.00
HP: 4039 / MP: 1812
HP Regen: 8 / MP Regen: 3
Exp: 17662 / SP: 1884

Herbs: 1

Combat

Physical Attack: 1144 / Magical Attack: 781
Physical Defence: 357 / Magical Defence: 261
Walk Speed: 60 / Run Speed: 180
Attack Speed: 253 / Cast Speed: 333
Critical: 4

Basic

STR: 40 / DEX: 30 / CON: 43
INT: 21 / WIT: 20 / MEN: 20

Elements

Attack Type: WATER
Power: -
Fire Defence: 100
Wind Defence: 140
Holy Defence: 140
Water Defence: 180
Earth Defence: 140
Dark Defence: 140

Social

Aggro: No
Targetable: Yes
Atk. Range: 40



SKILLS

Name
NPC Might Lv. 3 NPC Might Lv. 3
Resist Bow/Crossbow Weapons Lv. 3 Resist Bow/Crossbow Weapons Lv. 3
Resistant to Bow/Crossbow attacks.
Resist M. Atk. Lv. 5 Resist M. Atk. Lv. 5
Resistant to M. Atk.
HP Increase (1x) Lv. 1 HP Increase (1x) Lv. 1
MP Increase (1x) Lv. 1 MP Increase (1x) Lv. 1
Slightly Strong P. Atk. Lv. 13 Slightly Strong P. Atk. Lv. 13
Average M. Atk. Lv. 11 Average M. Atk. Lv. 11
Average P. Def. Lv. 11 Average P. Def. Lv. 11
Average M. Def. Lv. 11 Average M. Def. Lv. 11
Standard Type Lv. 2 Standard Type Lv. 2
One-handed Sword Lv. 3 One-handed Sword Lv. 3
Humanoids Lv. 6 Humanoids Lv. 6
They have two arms, two legs, and they walk upright. Culture and communal life varies by race.
Water Attacks Lv. 1 Water Attacks Lv. 1
Strong against the element of water.
Short-Range Physical Attack Weakness Lv. 2 Short-Range Physical Attack Weakness Lv. 2
Renders target vulnerable to short-range physical attacks.
NPC water attack Lv. 16 NPC water attack Lv. 16

DROP

Name Min Max Group Chance, %
Adena Adena
686
1402
0
70%
Cokes Cokes
A material used to make Dwarven items. Can be sold in any shop.
1
1
2
2.9017%
High Grade Suede High Grade Suede
A material used to make Dwarven items. Can be sold in any shop.
1
1
2
1.4508%
Leonard Leonard
Material used to build Dwarven items. Can be sold at an ordinary store.
1
1
2
0.1365%
Adamantine Adamantine
Material used to build Dwarven items. Can be sold at an ordinary store.
1
1
2
0.0757%
Orichalcum Orichalcum
Material used to build Dwarven items. Can be sold at an ordinary store.
1
1
-1
0.3434%
Orichalcum Orichalcum
Material used to build Dwarven items. Can be sold at an ordinary store.
1
1
2
0.0916%
Life Stone - level 82 Life Stone - level 82
General mineral created when a stone in a monster is solidified by a physical or magic hit. Usable by characters level 82 and above when refining weapons.
1
1
2
0.1209%
Mid-Grade Life Stone - level 82 Mid-Grade Life Stone - level 82
Mid-Grade mineral created when a stone in a monster is solidified by a physical or magic hit. Usable by characters level 82 and above when refining weapons.
1
1
2
0.0302%
High-Grade Life Stone - level 82 High-Grade Life Stone - level 82
High-Grade mineral created when a stone in a monster is solidified by a physical or magic hit. Usable by characters level 82 and above when refining weapons.
1
1
2
0.003%

SPOIL

Name Min Max Group Chance, %
Orichalcum Orichalcum
Material used to build Dwarven items. Can be sold at an ordinary store.
1
1
-1
0.3434%

QUESTS

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QuestTypeLevelStart NPCRewardPartyRestrictions




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