Adult Buffalo


L2 Database

Adult Buffalo Lv. 84
ID: 18890

Stats

ID: 18890
ID Template: 18890
Type: L2FeedableBeast
Class: LineageMonster2.youth_buffalo
Collision Radius: 16.00
Collision Height: 25.20
HP: 4039 / MP: 1812
HP Regen: 8 / MP Regen: 3
Exp: 9438 / SP: 957

Herbs: 1

Combat

Physical Attack: 1144 / Magical Attack: 781
Physical Defence: 357 / Magical Defence: 261
Walk Speed: 20 / Run Speed: 170
Attack Speed: 253 / Cast Speed: 333
Critical: 4

Basic

STR: 40 / DEX: 30 / CON: 43
INT: 21 / WIT: 20 / MEN: 20

Elements

Attack Type: WATER
Power: -
Fire Defence: 100
Wind Defence: 140
Holy Defence: 140
Water Defence: 180
Earth Defence: 140
Dark Defence: 140

Social

Aggro: No
Targetable: Yes
Atk. Range: 40



SKILLS

Name
NPC Might Lv. 2 NPC Might Lv. 2
Resist Bow/Crossbow Weapons Lv. 3 Resist Bow/Crossbow Weapons Lv. 3
Resistant to Bow/Crossbow attacks.
Resist M. Atk. Lv. 5 Resist M. Atk. Lv. 5
Resistant to M. Atk.
Resist Spear Weapons Lv. 5 Resist Spear Weapons Lv. 5
Resistance to spear/pole arm attacks.
HP Increase (3x) Lv. 11 HP Increase (3x) Lv. 11
MP Increase (1x) Lv. 1 MP Increase (1x) Lv. 1
Strong P. Atk. Lv. 15 Strong P. Atk. Lv. 15
Strong M. Atk. Lv. 14 Strong M. Atk. Lv. 14
Strong P. Def. Lv. 14 Strong P. Def. Lv. 14
Extremely Strong M. Def. Lv. 18 Extremely Strong M. Def. Lv. 18
Standard Type Lv. 2 Standard Type Lv. 2
One-handed Sword Lv. 3 One-handed Sword Lv. 3
Beasts Lv. 3 Beasts Lv. 3
They are animals who prey on humanoids for food. Some of them are mythological creatures that existed before the origins of humanity.
Water Attacks Lv. 1 Water Attacks Lv. 1
Strong against the element of water.
Short-Range Physical Attack Weakness Lv. 7 Short-Range Physical Attack Weakness Lv. 7
Renders target vulnerable to short-range physical attacks.
NPC water attack Lv. 17 NPC water attack Lv. 17

DROP

Name Min Max Group Chance, %
Adena Adena
4472
9140
0
70%
Scroll: Enchant Weapon (S) Scroll: Enchant Weapon (S)
When enchanted, the P. Atk. of S grade weapons such as one-handed swords and blunt weapons, daggers and spears increases by 5. The P. Atk of two-handed swords and blunt weapons, dualswords, and two-handed fist-fighting weapons increases by 6. The P. Atk.
1
1
-1
0.0737%
Cokes Cokes
A material used to make Dwarven items. Can be sold in any shop.
1
1
2
10.8065%
High Grade Suede High Grade Suede
A material used to make Dwarven items. Can be sold in any shop.
1
1
2
5.4032%
Synthetic Cokes Synthetic Cokes
A material used to make Dwarven items. Can be sold in any shop.
1
1
2
1.9648%
Mithril Alloy Mithril Alloy
A material used to make Dwarven items. Can be sold in any shop.
1
1
2
0.9899%
Durable Metal Plate Durable Metal Plate
Material used by a Dwarf to make an item. It can be sold at a regular store.
1
1
2
0.8645%
Dark Crystal Dark Crystal
The power of darkness increases by 5 when given to a weapon. The power of darkness increases by 6 and the divinity resistance becomes stronger when given to armor. It can be given between the attribute level 1 and 6, and the power of Crystal is lost when
1
1
2
0.013%
Leonard Leonard
Material used to build Dwarven items. Can be sold at an ordinary store.
1
1
2
0.5085%
Adamantine Adamantine
Material used to build Dwarven items. Can be sold at an ordinary store.
1
1
2
0.2819%
Orichalcum Orichalcum
Material used to build Dwarven items. Can be sold at an ordinary store.
1
1
2
0.3413%
Life Stone - level 82 Life Stone - level 82
General mineral created when a stone in a monster is solidified by a physical or magic hit. Usable by characters level 82 and above when refining weapons.
1
1
2
0.4503%
Mid-Grade Life Stone - level 82 Mid-Grade Life Stone - level 82
Mid-Grade mineral created when a stone in a monster is solidified by a physical or magic hit. Usable by characters level 82 and above when refining weapons.
1
1
2
0.1126%
High-Grade Life Stone - level 82 High-Grade Life Stone - level 82
High-Grade mineral created when a stone in a monster is solidified by a physical or magic hit. Usable by characters level 82 and above when refining weapons.
1
1
2
0.0112%

SPOIL

Name Min Max Group Chance, %
Scroll: Enchant Weapon (S) Scroll: Enchant Weapon (S)
When enchanted, the P. Atk. of S grade weapons such as one-handed swords and blunt weapons, daggers and spears increases by 5. The P. Atk of two-handed swords and blunt weapons, dualswords, and two-handed fist-fighting weapons increases by 6. The P. Atk.
1
1
-1
0.0737%

QUESTS

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QuestTypeLevelStart NPCRewardPartyRestrictions




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