Lineage 2 Skills
L2 Database
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Transform Sacrifice ID 5602 Sacrifice. A state in which HP cannot be recovered. |
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Dagger Mastery ID 5603 A state in which MP consumption of skills is greatly decreased, and the probability of a vital spot jab is increased. |
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Blunt Mastery ID 5604 A state in which MP consumption of skills is greatly decreased, and the success rate of stun attack is increased. |
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Power of Apella ID 5605 Power of Apella. Increased M. Def., increased critical rate, and decreased critical power. |
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Power of Apella ID 5607 Power of Apella. Increased Dodge, increased Atk. Spd., and decreased critical power. |
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Power of Apella ID 5608 Power of Apella. Increased P. Def., increased M. Atk., and decreased Speed. |
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Sound 1 ID 5609 |
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Sound 2 ID 5610 |
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Sound 3 ID 5611 |
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Sound 4 ID 5612 |
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Raid Boss - Level 87 ID 5614 He was one of the Devil's retainers from Asmodae, and Beleth placed him among the people in order to rule Hellbound. Although he took over the power and turned Hellbound into the devil's territory after Beleth disappeared for magic experiments. Beleth does not really care about it. |
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Raid Boss - Level 87 ID 5615 He was created when a large number of elemental spirits that were constrained in the basement of Tower of Naia were transformed after being affected by Beleth's magic and Core Naia. Although it is a monster with an unstable shape and mind, which is about to be destroyed, it is still slightly conscious as a nature spirit. |
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Raid Boss - Level 87 ID 5616 He was created when a large number of elemental spirits that were constrained in the basement of Tower of Naia were transformed after being affected by Beleth's magic and Core Naia. Although it is a monster with an unstable shape and mind, which is about to be destroyed, it is still slightly conscious as a nature spirit. |
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Raid Boss - Level 87 ID 5617 He was created when a large number of elemental spirits that were constrained in the basement of Tower of Naia were transformed after being affected by Beleth's magic and Core Naia. Although it is a monster with an unstable shape and mind, which is about to be destroyed, it is still slightly conscious as a nature spirit. |
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Raid Boss - Level 87 ID 5618 He was created when a large number of elemental spirits that were constrained in the basement of Tower of Naia were transformed after being affected by Beleth's magic and Core Naia. Although it is a monster with an unstable shape and mind, which is about to be destroyed, it is still slightly conscious as a nature spirit. |
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Presentation - Super Giant Mutated Animal Union ID 5619 |
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Short-Range Physical Attack Weakness ID 5620 Renders target vulnerable to short-range physical attacks. |
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Aerial Recharge ID 5621 |
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Double Skill Attack ID 5622 |
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Weakened Magic Force ID 5623 |
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Soul Confinement ID 5624 The soul is confined, making it impossible to move, but in addition, damage is not incurred. Effect 1. |
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Soul Confinement ID 5625 The soul is confined, making it impossible to move, but in addition, damage is not incurred. Effect 1. |
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Raid Boss ID 5626 Mutants that suddenly appeared in Aden world. They often possess great strength and special abilities, but their activity is limited, so they seem unable to directly walk around on Aden's ground. |
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Adventurer's Wind Walk ID 5627 For 60 minutes, moving speed increases by 33 for 60 minutes. |
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Adventurer's Shield ID 5628 For 60 minutes P.Def. increases by 15% |
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Adventurer's Bless the Body ID 5629 For 60 minutes, Max HP increases by 35%. |
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Adventurer's Vampiric Rage ID 5630 For 60 minutes, 9% of short-range physical damage inflicted on the enemy is converted to HP for you. |
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Adventurer's Regeneration ID 5631 For 60 minutes, HP recover rate increases by 20%. |
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Adventurer's Haste ID 5632 Increases Atk. Spd. by 33% for 60 minutes. |
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Adventurer's Bless the Soul ID 5633 For 60 minutes, Max HP is increased by 35%. |
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Adventurer's Acumen ID 5634 For 60 minutes, Casting speed increases by 30% |
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Adventurer's Concentration ID 5635 For 60 minutes, decreases magic cancel rate by 18. |
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Adventurer's Empower ID 5636 For 60 minutes, M.Atk. increases by 55%. |
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Adventurer's Magic Barrier ID 5637 Increases M. Def. by 30% for 60 minutes. |
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Feline Queen - Bless the Body ID 5638 Increases maximum HP temporarily. Effect 3. |
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Feline Queen - Bless the Soul ID 5639 Increases maximum MP temporarily. Effect 3. |
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Feline Queen - Haste ID 5640 Temporarily increases Atk. Spd. Effect 1. |
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not_used ID 5641 |
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not_used ID 5642 |
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Unicorn Seraphim - Acumen ID 5643 Increases Casting Spd. temporarily. Effect 3. |
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not_used ID 5644 |
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not_used ID 5645 |
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Unicorn Seraphim - Wild Magic ID 5646 Temporarily increases the critical rate of damage attack magic. Effect 1. |
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Unicorn Seraphim - Clarity ID 5647 Temporarily decreases the MP consumption of skills of the target. Consumes 1 Spirit Ore. Effect 1. |
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Unicorn Seraphim - Empower ID 5648 Increases M. Atk. power temporarily. Effect 2. |
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not_used ID 5649 |
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not_used ID 5650 |
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not_used ID 5651 |
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Nightshade - Death Whisper ID 5652 Temporarily increases critical attack power. Effect 1. |
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Nightshade - Focus ID 5653 Temporarily increases critical attack power rate. Effect 2. |
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