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Lineage 2 Skills


L2 Database

Divine Healer Group Heal ID 700 Divine Healer Group Heal ID 700
Restores the HP of a party member by 400 power and causes 27 HP recovery every second for 15 seconds.
Divine Healer Resurrection ID 701 Divine Healer Resurrection ID 701
Resurrects a corpse. Restores the experience value about 70 percent additionally.
Divine Healer Clans ID 702 Divine Healer Clans ID 702
Cancel all the debuffs of the target.
Sacrifice Healer ID 703 Sacrifice Healer ID 703
Regenerate party member's HP and MP by sacrificing yourself. Usable only when MP is under 10 percent.
Divine Enchanter Water Spirit ID 704 Divine Enchanter Water Spirit ID 704
For 2 minutes, receives help from a great spirit to increase the rate of Prominent Damage occurring through the target's damage magic by 2, MP recovery bonus by 20%, P. Atk. by 10%, P. Def. by 20%, Atk. Spd. by 20%, M. Atk. by 20%, M. Def. by 20%, Casting Spd. by 20%, and resistance to de-buffs by 10%. Decreases moving speed by 20% and MP consumption for skill use by 5%. Consumes 10 Runestones.
Divine Enchanter Fire Spirit ID 705 Divine Enchanter Fire Spirit ID 705
For 2 minutes, receives help from a great spirit to increase the target's Max MP by 20%, HP recovery bonus by 20%, the rate of Prominent Damage occurring through damage magic by 2, the power of critical attacks by 20%, P. Atk. by 10%, P. Def. by 20%, Atk. Spd. by 20%, M. Atk. by 20%, M. Def. by 20%, Casting Spd. by 20%, and resistance to de-buffs by 10%. Decreases moving speed by 20%. Consumes 10 Runestones.
Divine Enchanter Wind Spirit ID 706 Divine Enchanter Wind Spirit ID 706
For 2 minutes, receives help from a great spirit to increase the target's Max HP by 20%, rate of critical attack by 20%, rate of Prominent Damage through damage magic by 20%, P. Atk. by 10%, P. Def. by 20%, Atk. Spd. by 20%, M. Atk. by 20%, M. Def. by 20%, Casting Spd. by 20%, and resistance to de-buff by 10%. Decreases moving speed by 20%. Bestows the ability to recover as HP 5% of the standard short-range physical damage inflicted on the enemy. Consumes 10 Runestones.
Divine Enchanter Hero Spirit ID 707 Divine Enchanter Hero Spirit ID 707
For 2 minutes, receives help from a great spirit to increase the target's Max MP by 20%, the rate of Prominent Damage occurring through damage magic by 2, the power of critical attacks by 20%, P. Atk. by 10%, P. Def. by 20%, Atk. Spd. by 20%, M. Atk. by 20%, M. Def. by 20%, Casting Spd. by 20%, and resistance to de-buffs by 10%. Decreases moving speed by 20%. Consumes 10 Runestones.
Divine Enchanter Mass Binding ID 708 Divine Enchanter Mass Binding ID 708
Instantly apply Hold to surrounding enemies. Additional Hold is not available while effects last.
Sacrifice Enchanter ID 709 Sacrifice Enchanter ID 709
Increase all the party member's abilities by sacrificing yourself. Usable only when MP is under 10 percent.
Divine Summoner Summon Divine Beast ID 710 Divine Summoner Summon Divine Beast ID 710
Summons the divine beast. Consumes 2 Crystals: A grade - when summoning, and consumes additional 1 Crystal - A grade per hour.
Divine Summoner Transfer Pain ID 711 Divine Summoner Transfer Pain ID 711
Transfers some of the player's damage to the summoner. Consumes MP continuously.
Divine Summoner Final Servitor ID 712 Divine Summoner Final Servitor ID 712
Temporarily causes the summoner to be possessed with the spirit of an ancient hero. Consumes 20 Spirit Ore.
Divine Summoner Servitor Hill ID 713 Divine Summoner Servitor Hill ID 713
Servitor's 991.
Sacrifice Summoner ID 714 Sacrifice Summoner ID 714
Increase the party member's critical abilities by sacrificing yourself. Usable only when MP is under 10 percent.
Zaken Energy Drain ID 715 Zaken Energy Drain ID 715
Exhausts enemy's HP/MP and absorbs some of HP.
Zaken Hold ID 716 Zaken Hold ID 716
Instantly apply Hold to the enemy. Additional Hold is not available while effects last.
Zaken Concentrated Attack ID 717 Zaken Concentrated Attack ID 717
Focuses on one specific place and attacks. Over-hit is possible. Power 2751.
Zaken Dancing Sword ID 718 Zaken Dancing Sword ID 718
Uses Dancing Swords to attack all at once. Over-hit is possible. Power 1651.
Zaken Vampiric Rage ID 719 Zaken Vampiric Rage ID 719
Absorbs some HP from damage inflicted on enemies. Excludes damage from skills or ranged attacks. Effect 4.
Anakim Holy Light Burst ID 720 Anakim Holy Light Burst ID 720
Strong pound attack. Over-hit is possible. Power 3189.
Anakim Energy Attack ID 721 Anakim Energy Attack ID 721
Concentrates energy and fires it. Power 186.
Anakim Holy Beam ID 722 Anakim Holy Beam ID 722
Launch beam. Power 186.
Anakim Sunshine ID 723 Anakim Sunshine ID 723
Recover the party member's HP immediately. Power 1340.
Anakim Clans ID 724 Anakim Clans ID 724
Cancel all of your debuffs.
Venom Power Smash ID 725 Venom Power Smash ID 725
Unleashes a powerful strike. Over-hit is possible. Power 2626.
Venom Sonic Storm ID 726 Venom Sonic Storm ID 726
Attack the surrounding area by detonating the sword energy. Power 2626.
Venom Disillusion ID 727 Venom Disillusion ID 727
Temporarily increase your attack power. Effect 1.
Gordon Beast Attack ID 728 Gordon Beast Attack ID 728
Inflicts a beast attack. Over-hit is possible. Power 2957.
Gordon Sword Stab ID 729 Gordon Sword Stab ID 729
Attacks the enemies in front of the player. Over-hit is possible. Power 2957.
Gordon Press ID 730 Gordon Press ID 730
Instantly decrease Spd./Atk. Spd./Casting Spd. of surrounding enemies. Effect 3.
Ranku Dark Explosion ID 731 Ranku Dark Explosion ID 731
Attack by detonating the devil's energy. Power 162.
Ranku Stun Attack ID 732 Ranku Stun Attack ID 732
Causes damage and shock simultaneously. Puts an enemy into shock momentarily. Over-hit is possible. Power 1.
Kechi Double Cutter ID 733 Kechi Double Cutter ID 733
Attacks by crossing a sword. Over-hit is possible. Power 2957.
Kechi Air Blade ID 734 Kechi Air Blade ID 734
Strikes a distant enemy by using sword energy. Critical hit is possible. Over-hit is possible. Power 1812.
Devil Spinning Weapon ID 735 Devil Spinning Weapon ID 735
Attack surrounding enemies by swinging the weapon. Power 162.
Devil Seed ID 736 Devil Seed ID 736
Instant decreases HP. Serious damage will be caused by the fully grown seed if not canceled.
Devil Ultimate Defense ID 737 Devil Ultimate Defense ID 737
Instantly and drastically increases tolerance to P. Def./M. Def. weakening and buff cancelling attacks. The player cannot move while the effect lasts. Effect 2.
Heretic Heal ID 738 Heretic Heal ID 738
Recover the target's HP immediately. Power 892.
Heretic Battle Heal ID 739 Heretic Battle Heal ID 739
Quickly restores the target's HP by 743 power.
Heretic Resurrection ID 740 Heretic Resurrection ID 740
Resurrects a corpse. Regenerate additional 50 percent of the experience value.
Heretic Heal Side Effect ID 741 Heretic Heal Side Effect ID 741
Cause side effects of the heal. Instantly make the enemy addicted. Effect 8.
Vale Master Bursting Flame ID 742 Vale Master Bursting Flame ID 742
Attack the enemy by unleashing dark flames. Power 112.
Vale Master Dark Explosion ID 743 Vale Master Dark Explosion ID 743
Detonate the soul to attack surrounding enemies. Power 56.
Vale Master Dark Flare ID 744 Vale Master Dark Flare ID 744
Attack a large number of enemies by creating huge explosion. Power 112.
Vale Master Dark Cure ID 745 Vale Master Dark Cure ID 745
Cancel all the debuffs of the target.
Saber Tooth Tiger Bite ID 746 Saber Tooth Tiger Bite ID 746
Bites ferociously. Over-hit is possible. Power 1789.
Saber Tooth Tiger Fear ID 747 Saber Tooth Tiger Fear ID 747
Inflicts damage on surrounding enemies and causes them to flee. Over-hit is possible. Power 895.
Saber Tooth Tiger Sprint ID 748 Saber Tooth Tiger Sprint ID 748
Temporarily increases your Spd. Effect 2.
Oel Mahum Stun Attack ID 749 Oel Mahum Stun Attack ID 749
Cause damage and shock together at the same time. Make the enemies shocked momentarily. Over-hit is possible. Power 895.






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